Dense/direct VSLAM
Parent: Visual SLAM Implementation Framework , slam_index See also: Feature-based vs direct SLAM workflow
Source: cometlabs
- Front-end part of the Visual SLAM Implementation Framework
- Use most or all of the pixels in each received frame
- Provide more information about the environment
- Many more pixels, require GPUs
- Feature-based vs direct SLAM workflow
- Disadvantages:
- Don’t handle outliers very well (outliers will be processed and implemented into the final map)
- Slower than feature-based variants
- Aims to minimise photometric error (intensity differences)
Semi-dense
Dense map