Monocular cameras
Source: Cometlabs
- + Simpler hardware implementation
- + Smaller and cheapter systems
- - need complexer algos and software because of lack of direct depth information from a 2D image
How is the shape of the map generated?
- Integrating measurements in the chain of frames over time
- Use triangulation method
- As well as camera motion, if camera isn’t stationary
- Depths of points are not oberved directly (s.
monocular depth perception
)
- estimated point and camera positions are related to the real positions by a common unknown scale factor (scale availability issue)
- requires camera movement when depth is to be calculated
Adressing the scale availability issue
- Stereo cameras
- Introduce a real metric scale (via external scale reference: pre-specified object or sth w/ known size that can be recognised during mapping)